CARY — Epic Games is looking to get real, at least as far as its graphics are concerned.
The Cary-based firm today announced that it has acquired Quixel, creator of one of the world’s largest photogrammetry asset libraries. It’s all part of its strategy to usher in a new era in gaming with more “life-like” visuals.
For the record, photogrammetry is the science of making measurements from photographs. The input to photogrammetry is photographs, and the output is typically a map, a drawing, a measurement, or a 3D model of some real-world object or scene.
“Building photorealistic 3D content is an expensive endeavor in game development and film production. By coming together with Quixel to make Megascans free for all use in Unreal Engine, this level of artistry is now available to everyone from triple-A studios to indies,” said Epic Games Founder and CEO Tim Sweeney, in a statement.
Founded in 2011, Quixel is based in Sweden. Its 100 employees across six countries worldwide will now join Epic Game’s payroll.